Here is a fascinating look at the potential of that big display on your HP 48G/GX. HP
engineer Ray Depew shows you how to build graphics objects ("grobs") and then
use them to customize displays with diagrams, pictures, labels, titles, multiple plots,
games and menu icons.
The book begins with a good, in-depth review of the Equation-Writer, the SOLVE and the
PLOT applications. Next, it guides you through the locations and uses of the 48's built-in
graphics commands, including the 3-D commands and animation.
Then you learn to build your own grobs and combine them into some extensive application
programs. There's even a chapter that discusses transferring your HP 48 graphics to other
computers or printers.
So don't miss this insightful--and fun excursion into the world of Graphics on the HP
48G/GX. It adds a whole new dimension to your use of this powerful machine.